Hello!
I've started to write new LV2-plugins set called Bedroom Studio - https://github.com/psemiletov/bedroomstudio
It will be a set of essential effects (yes, I hear the voices "why another plugins set?!"), it is my effort to write something laconic/minimalistic and with its special sound - that's how for example DS-1 or OD-1 has its special, unique sound with just 3 knobs.
The first plugin at the set is distortion (sure:) Metalluga. Metalluga is a word from USSR times, originally meaned the heavy metal fans.
It has 5 sliders:
Drive
Level
Weight
Resonance
Warmth
Their combination gives diffenent kinds of distortion.
Feedback is welcome
PS As usual, it is the cmake project, also you can install it for Arch with yay -S bedroomstudio-git
[ANN] Bedroom Studio early preview
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- peter.semiletov
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[ANN] Bedroom Studio early preview
- funkmuscle
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Re: [ANN] Bedroom Studio early preview
Just tried this with my Marshall in a box pedal, and an IR in Reaper and wow dude, really like it..
Great job with this so far man!
- peter.semiletov
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Re: [ANN] Bedroom Studio early preview
upd: +Charm - the saturation effect, makes sound more "analog". Stereo input/output.
- peter.semiletov
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Re: [ANN] Bedroom Studio early preview
funkmuscle wrote: ↑Sun Oct 15, 2023 12:28 amJust tried this with my Marshall in a box pedal, and an IR in Reaper and wow dude, really like it..
Great job with this so far man!
Thank you! More effects coming soon.
- funkmuscle
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Re: [ANN] Bedroom Studio early preview
peter.semiletov wrote: ↑Sun Oct 15, 2023 6:29 pmupd: +Charm - the saturation effect, makes sound more "analog". Stereo input/output.
Yes I've noticed the warmth..
- Michael Willis
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Re: [ANN] Bedroom Studio early preview
Ooh, fun! How did you decide upon the math to use for your effects? For example, I noticed that your distortion function uses tanh() twice, and your warmth function uses sin(). Can you recommend any resources to learn more about specific functions used in DSP?
- peter.semiletov
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Re: [ANN] Bedroom Studio early preview
Michael Willis wrote: ↑Sun Oct 15, 2023 9:37 pmOoh, fun! How did you decide upon the math to use for your effects? For example, I noticed that your distortion function uses tanh() twice, and your warmth function uses sin(). Can you recommend any resources to learn more about specific functions used in DSP?
I read musicdsp.org, dowload a lot of books from libgen.is, and also use a Big Liar called Chat GPT I'm not good in math, I just try some code and listen how it sounds, is that good, then modify something, try again, etc. For sure I read, for example, shematics of guitar pedal XYZ, and see - here is the filter stage, here is clipper, etc - so why not try to do something in the code.
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