First release of KPP Plugins for guitar processing!

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magicalex
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Re: First release of KPP Plugins for guitar processing!

Post by magicalex »

Ooh, I'm looking forward to trying these! Thank you!
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Re: First release of KPP Plugins for guitar processing!

Post by stanlea »

Very cool font for the pedals ! I'll try this tonight.
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Re: First release of KPP Plugins for guitar processing!

Post by ssj71 »

olegkapitonov wrote: They are resampled offline with zita-resampler with high quality setting. It should work good, I wrote this only as a precaution.
I see. I would change that "don't recommend using 44.1Khz" to "I recommend using 48k for best quality (avoid resampling the IR)." or similar. Even though it should mean the same thing, it makes people think they won't work at 44.1.
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Re: First release of KPP Plugins for guitar processing!

Post by gimmeapill »

For Arch users, here's a quick & dirty pkgbuild:
https://aur.archlinux.org/packages/kapi ... ck-lv2-git
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Re: First release of KPP Plugins for guitar processing!

Post by Basslint »

That's great, thanks! Hope these will get into Debian repos someday :D
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Re: First release of KPP Plugins for guitar processing!

Post by jochen »

I really like these plugins! Thank you very much!
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Re: First release of KPP Plugins for guitar processing!

Post by lilith »

olegkapitonov wrote:
lilith wrote:Looks indeed interesting. I downloaded the binary and copied the lv2 folder into my /home/user/.lv2

When trying to load them in Ardour it fails and the log file shows me:

I'm using debian stretch.
Thank you for testing!

Can you start Ardour from terminal and post errors from it here, please?

It is strange, dsp parts of plugins have no dependencies and should work everywhere. Is your system 64-bit?
Missed your post. I will make the test the next days. System is 64 Bit, yes.
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Re: First release of KPP Plugins for guitar processing!

Post by lilith »

lilith wrote:
olegkapitonov wrote:
lilith wrote:Looks indeed interesting. I downloaded the binary and copied the lv2 folder into my /home/user/.lv2

When trying to load them in Ardour it fails and the log file shows me:

I'm using debian stretch.
Thank you for testing!

Can you start Ardour from terminal and post errors from it here, please?

It is strange, dsp parts of plugins have no dependencies and should work everywhere. Is your system 64-bit?
Missed your post. I will make the test the next days. System is 64 Bit, yes.
The error message in the terminal from Ardour is:

Code: Select all

(ardour-5.12.0:2989): GLib-CRITICAL **: Source ID 444 was not found when attempting to remove it
lilv_lib_open(): error: Failed to open library /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so (/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so))

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Re: First release of KPP Plugins for guitar processing!

Post by olegkapitonov »

The error message in the terminal from Ardour is:

Code: Select all

(ardour-5.12.0:2989): GLib-CRITICAL **: Source ID 444 was not found when attempting to remove it
lilv_lib_open(): error: Failed to open library /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so (/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so))

I built binary versions in Ubuntu 18.04 (latest LTS). According to the error your distro
seems to be older. This binaries from release does not work with your version of glibc library.
You may try to build release 1.0 versions of plugins (not current master) from source by running
build.sh scripts.

I can make binary versions for you if you tell what distro do you use.
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Re: First release of KPP Plugins for guitar processing!

Post by fruen »

gimmeapill wrote:For Arch users, here's a quick & dirty pkgbuild:
https://aur.archlinux.org/packages/kapi ... ck-lv2-git
Superb:)
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Re: First release of KPP Plugins for guitar processing!

Post by Aleks »

Is it possible to model a sound using a sample from a record? For example to copy the sound of a certain player.
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Re: First release of KPP Plugins for guitar processing!

Post by olegkapitonov »

Aleks wrote:Is it possible to model a sound using a sample from a record? For example to copy the sound of a certain player.
It will be possible with Profile Editor which I will release soon. It will have the functionality similar to Specmatch from Guitarix.
This will allow you to create corrected or new *.tapf profiles with the desired sound.

Profile "Modern Metal" in KPP 1.0 was created this way from the sample of Mesa Triple Rectifier sound.

If you want this possibility right now you can add LV2 convolver after tubeAmp and create correcting Impulse Response with Specmatch utility from Guitarix.
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Re: First release of KPP Plugins for guitar processing!

Post by lilith »

olegkapitonov wrote:
The error message in the terminal from Ardour is:

Code: Select all

(ardour-5.12.0:2989): GLib-CRITICAL **: Source ID 444 was not found when attempting to remove it
lilv_lib_open(): error: Failed to open library /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so (/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by /home/marco/.lv2/kpp_octaver.lv2/kpp_octaver.so))

I built binary versions in Ubuntu 18.04 (latest LTS). According to the error your distro
seems to be older. This binaries from release does not work with your version of glibc library.
You may try to build release 1.0 versions of plugins (not current master) from source by running
build.sh scripts.

I can make binary versions for you if you tell what distro do you use.
I'm using Debian / Stable. If you can do it without much effort I'm curious to test it ... but I'm not in a hurry ...
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Re: First release of KPP Plugins for guitar processing!

Post by GMaq »

@lililth

If the developer can't provide Stretch binaries I have some KPP testing packages for AV Linux built in Debian Stretch that I could put up, to be clear I will not be consistently maintaining KPP plugins packages but could share what I have for people to try in the meantime..
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Re: First release of KPP Plugins for guitar processing!

Post by AlexTheBassist »

GMaq wrote:I hope the sample rate issue changes soon!
A real issue is someone using 44100 Hz when tracking. 48K is more stable with most of hardware available, and it is a standard sampling rate for virtually any video out there, be it an ancient DVD or a 8K video on Youtube. I've had numerous issues with 44100 Hz rate with a lot of audio cards, but when I started to think and switched to 48K, only problems I had with Linux Audio since then were low mixing skills and, if course, lack of money to buy all the Harrison's stuff.
Being creative does not imply being lazy, stupid, or illiterate.

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