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Building A World From A Grid

Posted: Tue Mar 21, 2017 2:28 am
by GraysonPeddie
https://soundcloud.com/grayson-peddie/b ... rom-a-grid
The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What do they look like? Do they look like Epcot? Is there a lot of vegetation? What about waterfalls? Beaches? What about forms of transportation? People walking in streets? Were the circuits like monorails? I kept dreaming of a world I thought I'd never see.

And then one day, I got in.
Update as of 6:35 PM Central Time: Updated my song to bring up the bassline.

Re: Building A World From A Grid

Posted: Sun Apr 02, 2017 5:04 pm
by GraysonPeddie
I've humanized the drums just a bit, but want to keep timings tight at the end of the song. I tried to keep my song more balanced with all instruments playing, even though it's a bit difficult as I like to keep the volume of instruments the way they are. I've weighted Mike's criticism (over at TheRecordingRevolution.com) detailed below my post, but I'm not comfortable about going live with drums and all the instruments (all MIDI-based) except tambourine and that's about it. I like to keep a balance between "it sounds like it's played by a drum machine" and "it sounds like it's played by a real human drummer."
https://www.recordingrevolution.com/rec ... g-started/

Re: Building A World From A Grid

Posted: Sun Apr 02, 2017 9:06 pm
by GMaq
Hi,

Nice job! I really liked the switch from arpeggiated straight time to half-time, very nice choice of sounds too!

Re: Building A World From A Grid

Posted: Sun Apr 02, 2017 10:29 pm
by GraysonPeddie
I appreciate your feedback! The tempo for the beginning and the end is 128 while the middle section is 96. A tempo of 96 fit perfectly for timpani roll and toms that were based on triplets instead of 16th notes for a smooth transition back to 128 bpm.

I've used logic (no, not Logic X in Mac) to structure my song when it comes to arrangement and that's how I create art that's based off on logic. I programmed my song using my mouse to add/edit/delete MIDI notes, export from MuSE Sequencer to Qtractor, randomize it by 0.8%, and then re-import them back into MuSE Sequencer. But then even 0.8% is not enough as stated previously in my last post, but like I mentioned, I want to keep timings as tight as possible at the end.

Re: Building A World From A Grid

Posted: Thu Apr 06, 2017 4:48 am
by GraysonPeddie
YouTube video:

https://www.youtube.com/watch?v=XSFpDZiB23Q

Feedback welcome!