LinuxSampler is not free software unfortunately. HISE is though, and the sampler engine is available separately and might be a good base for your own project.iurie wrote:LinuxSampler does all this. I am not looking to develop an SFZ player, my goals are different.
Percussion Synthesizer
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- d.healey
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Re: Percussion Synthesizer
David Healey
YouTube - Free HISE scripting and sample library dev tutorials
Libre Wave - Freedom respecting instruments and effects.
YouTube - Free HISE scripting and sample library dev tutorials
Libre Wave - Freedom respecting instruments and effects.
Re: Percussion Synthesizer
Hi! Thank you. Yes, I'll add this task there.tripomatic wrote:Looks Very good! Gonna try it out one of coming days .
Vst plugin would always be welcome .
Re: Percussion Synthesizer
I have question. Who is developing the SFZ? Or everyone does what they want?... Because if I read from Wikipediad.healey wrote:LinuxSampler is not free software unfortunately. HISE is though, and the sampler engine is available separately and might be a good base for your own project.
Code: Select all
The SFZ format isn't maintained by a single company or group, and supported features can vary between individual synthesizers. The official page at the Cakewalk web-site is no longer available, however descriptions of the SFZ opcodes can be found on various websites.
- d.healey
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Re: Percussion Synthesizer
The original format was very loosely defined and since then each developer has added their own opcodes. What will probably become the eventual standard is the opcodes used by the Aria engine.iurie wrote:I don't know if it is a standard.
David Healey
YouTube - Free HISE scripting and sample library dev tutorials
Libre Wave - Freedom respecting instruments and effects.
YouTube - Free HISE scripting and sample library dev tutorials
Libre Wave - Freedom respecting instruments and effects.
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Re: Percussion Synthesizer
A percussion synth is much needed! Thank you. Hope you will be making a LV2 port soon
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Please donate time (even bug reports) or money to libre software
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Re: Percussion Synthesizer
I am working now to developing a small GUI toolkit for my projects in order to replace Qt from Geonkick, thus, enabling to develop for LV2. Common toolkits are not good for audio plugins.Basslint wrote:A percussion synth is much needed! Thank you. Hope you will be making a LV2 port soon
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Re: Percussion Synthesizer
Don't LV2 hosts automatically provide a default GUI? That might speed up development a lot.iurie wrote:I am working now to developing a small GUI toolkit for my projects in order to replace Qt from Geonkick, thus, enabling to develop for LV2. Common toolkits are not good for audio plugins.Basslint wrote:A percussion synth is much needed! Thank you. Hope you will be making a LV2 port soon
The community of believers was of one heart and mind, and no one claimed that any of his possessions was his own, but they had everything in common. [Acts 4:32]
Please donate time (even bug reports) or money to libre software
Jam on openSUSE + GeekosDAW!
Please donate time (even bug reports) or money to libre software
Jam on openSUSE + GeekosDAW!
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Re: Percussion Synthesizer
Maybe you could consider porting or rewriting your plugin with the Disthro PLugin Framework?
https://github.com/DISTRHO/DPF
You would get all kind of plugins formats for many systems, as well as a standalone version. And it also makes the GUI creation simpler.
https://github.com/DISTRHO/DPF
You would get all kind of plugins formats for many systems, as well as a standalone version. And it also makes the GUI creation simpler.
Re: Percussion Synthesizer
Default GUI provided by the hosts are generic, I don't think you can develop sophisticated GUI interfaces with it.Basslint wrote:Don't LV2 hosts automatically provide a default GUI? That might speed up development a lot.
Yes, I know the framework, studied the code. I just want to make things differently and have fun.nilshi wrote:Maybe you could consider porting or rewriting your plugin with the Disthro PLugin Framework?
https://github.com/DISTRHO/DPF
You would get all kind of plugins formats for many systems, as well as a standalone version. And it also makes the GUI creation simpler.
Re: Percussion Synthesizer
Are there any particular tracks of yours that make use of Geonkick? I haven't installed it yet to try out, but I'm curious what kind of sounds it can make.iurie wrote:Hello, thank for you encouragement, also those form PM! I am using only free software on GNU/Linux. Here you can find (and are the only) tools I am using to compose: http://geontime.com/resources/windowsrefund wrote:Thank you so much for your work! Listening to "A Moment of Childhood". Beautiful... I'd love to know more about your tool selection and workflow.
The workflow varies, it depends of what I want to do. Mostly using Ardour to compose, but sometimes MuseScore to create the basic ideas.
Re: Percussion Synthesizer
My tracks are mostly downtempo, no so percussive, and I used it only to make some shakers and some kicks recently. But here [1] is my first test with Geonkick, apart from pads and piano every percussive sound is made with it. It depends of the experience, but to synthesize more realistic snare there is a need to add some more features, some suggestions was made to add more noise layers, and I also I am thinking that there is a need to add some feedbacks for filters and something else.loxstep wrote: Are there any particular tracks of yours that make use of Geonkick? I haven't installed it yet to try out, but I'm curious what kind of sounds it can make.
[1] - http://geontime.com/wp-content/uploads/ ... k_test.ogg
Re: Percussion Synthesizer
Here I have released the version 1.5 of Geonkick percussion synthesizer that now is based on Redkite GUI toolkit I have developed. It is free software released under GPLv3.
Version 1.5 includes the following new features:
LV2 plugin
multi-layers (3 layers)
oscillators phase modification
Improvements:
using Redkite GUI toolkit instead of Qt, thus, enabling proper LV2 support
non-blocking audio thread, using atomic operations and kind of ring buffers
on modifying parameters no glitches
non blocking GUI when using long kicks, times like 4 seconds
Source code: https://github.com/quamplex/geonkick/
Here also a quick track I composed the last two days using Geonkick for percussion: https://soundcloud.com/geontime/building-a-new-world
Now I'll start the next cycle to continue the development of VST3/Windows, maybe after a month or two to release VST3.
Hope you'll find it useful... and hope it works for you.
Iurie
Version 1.5 includes the following new features:
LV2 plugin
multi-layers (3 layers)
oscillators phase modification
Improvements:
using Redkite GUI toolkit instead of Qt, thus, enabling proper LV2 support
non-blocking audio thread, using atomic operations and kind of ring buffers
on modifying parameters no glitches
non blocking GUI when using long kicks, times like 4 seconds
Source code: https://github.com/quamplex/geonkick/
Here also a quick track I composed the last two days using Geonkick for percussion: https://soundcloud.com/geontime/building-a-new-world
Now I'll start the next cycle to continue the development of VST3/Windows, maybe after a month or two to release VST3.
Hope you'll find it useful... and hope it works for you.
Iurie
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Re: Percussion Synthesizer
Looks great. I was just about to post 'is there any plugin drumsynth'iurie wrote:Here I have released the version 1.5 of Geonkick percussion synthesizer that now is based on Redkite GUI toolkit I have developed. It is free software released under GPLv3.
Version 1.5 includes the following new features:
LV2 plugin
multi-layers (3 layers)
oscillators phase modification
Linux veteran & Novice musician
Latest track: https://www.youtube.com/watch?v=ycVrgGtrBmM