We are proud to announce the release of SuperCollider 3.10! Working on this release has been an arduous process. We've come a long way, and we'll continue to polish things up in backward-compatible 3.10.x patch releases. We hope you enjoy the countless new features and fixes contributed by our fantastic development community.
As a friendly reminder, the issue tracker for SuperCollider is on GitHub here: https://github.com/supercollider/supercollider/issues. Please report any bugs there rather than replying to this thread, and make sure to check our contributor's guide for directions on submitting: https://github.com/supercollider/superc ... IBUTING.md
Some of the more notable changes in this version include:
- Major UI updates to the IDE, including a better default theme and new built-in themes such as Solarized Light and Dark
- SerialPort is now available on Windows
- The Supernova server is now available in the release package for macOS
- Breaking change: Float:asString now always produces a decimal point, so 3.0.asString is now “3.0” instead of “3”.
- Lots (100+) of new math functions are available in sclang
- Menu GUI components are available in sclang
- Fixed high CPU usage by sclang when built without Qt
- Fixes for file path encoding issues on Windows
- The web view backend used in the IDE help browser and WebView class changed from QWebKit to QWebEngine, which means the project now builds with Qt >= 5.7
- The project now supports building with Windows Visual Studio >= 2015
Check out "News in 3.10" in the IDE or the full changelog for more info: https://github.com/supercollider/superc ... ANGELOG.md
You can grab the latest version from the release page on GitHub: https://github.com/supercollider/superc ... ion-3.10.0
sc3-plugins 3.10 also has some new goodies worth checking out: https://github.com/supercollider/sc3-pl ... ion-3.10.0
[ANN] SuperCollider 3.10 released!
Moderators: raboof, MattKingUSA, khz