Hi Wolfgang
Many Thanks for your feedback, it's much appreciated. Especially as you've owned a SVT and so know how it "should sound".
It gives me a good feeling that my calculations are not so wrong.
Looking forward to hear some of your recordings.
regards
hermann
Search found 2348 matches
- Thu Aug 17, 2017 5:45 pm
- Forum: Plugins, Effects and Instruments
- Topic: new GxSVT.lv2
- Replies: 25
- Views: 15571
- Sun Aug 13, 2017 4:34 am
- Forum: Linux Music News
- Topic: Guitarix 0.35.5 released
- Replies: 18
- Views: 10307
Re: Guitarix 0.35.5 released
Update: no issue whatsoever with the Gx Amplifier in Ardour (5.10 git) when building Guitarix with FFTW3 and the external zita libs. I didn't test extensively all the other plugins though, and ran only at 96k, but it looks all good now. So I'll keep the AUR pkgbuild this way for now unless someone ...
- Wed Aug 09, 2017 2:51 am
- Forum: Linux Music News
- Topic: Paul Davis at LAC 2017
- Replies: 130
- Views: 40756
Re: Paul Davis at LAC 2017
Did that mean you are leaving the MOD dev team?falkTX wrote:It's a bit tricky for me right now trying to handle everything - I have a full-time job and I'm learning german, plus I'm changing jobs in one month...
- Wed Aug 09, 2017 2:48 am
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
The reason why it isn't included is, that you can't rebuild gx_drumseq.cc from /src/plugins/drumseq.dsp. I've edited the generated file to make it a sequencer. So including the faust file will break the build system. But maybe I could made it into a separate project, say "FAUST Sequencer" ...
- Mon Aug 07, 2017 3:11 am
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
Something is fishy with the step numbering: setting 32 steps gives actually 36, 64 -> 66. Yup, I've pushed a fix now. :) All Sounds are pure synthesized with faust. https://github.com/grame-cncm/faust HOT! Yea, faust is hot. One more example of Guitarix Drum Sequencing here: http://vocaroo.com/i/s0...
- Sun Aug 06, 2017 4:02 pm
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
So I've put a little more work into it, now you could select how many steps the sequencer should have (24 - 120)
Sequences could be saved/load within the setup widget.
A playhead show the position of the stepper.
enjoy
Sequences could be saved/load within the setup widget.
A playhead show the position of the stepper.
enjoy
- Fri Aug 04, 2017 2:59 am
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
Ok, works fine now. Great. Those synthetized drums going through a tube emulation signal chain are pure evil, they sound far more lively than drum samples - Very pleasant lofi tone. That makes me want to go back to techno :D :D Yea, I played with it yesterday, run it to the RAT, the flagerGX and a ...
- Thu Aug 03, 2017 2:34 am
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
Yuk...segfault here when activating the module (sorry for crashing the party). The GUI works, but it dies with a high pitch squelch and takes Guitarix down as well. This doesn't seem to be related to the frequency - it crashes equally well at 44,48 and 96k. Hi Ups, yes, I've forgotten to set the in...
- Wed Aug 02, 2017 5:58 pm
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
Assuming some more sounds 'poof' just magically appeared, maybe a preset-loader dialog could be added? And then someone will request loading drum samples, and someone else would dream of an effect loader for each drum, and then it's off to the races, while there are still just 24 hours in the day :...
- Wed Aug 02, 2017 6:04 am
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Re: Guitarix DrumSequencer
Great new feature! I wonder if you had 8 more drumsynth sounds, if you could you run 3 instances of guitarix, and start the 'extra' drum sequencers manually? (this would allow for syncopations, by action, or mistake, and ward off robotic perfection.) Cheers Sure you can start the sequencer manually...
- Tue Aug 01, 2017 6:46 pm
- Forum: Plugins, Effects and Instruments
- Topic: Guitarix DrumSequencer
- Replies: 42
- Views: 19260
Guitarix DrumSequencer
Hi After I've lately added a Metronome plugin to guitarix, out of request, I started to think about a simple drum sequencer, to practise along with a drum line, as a Metronome is a bit to boring. It takes me some time to get it all done, so that you could use it as well from a remote GUI. Today, it ...
- Tue Aug 01, 2017 1:53 am
- Forum: Developer's Section
- Topic: High quality Pink Noise generation
- Replies: 8
- Views: 6023
Re: High quality Pink Noise generation
I thought you've already ended up with frustrations but you're still frustrating. That's sad. frustrating, is that your "word of the week, or what? :lol: :lol: So it's curiously to think that I'm trying to fool somebody. I don't think that, if I made this impression, sorry me. All is, I've jus...
- Mon Jul 31, 2017 6:25 pm
- Forum: Developer's Section
- Topic: High quality Pink Noise generation
- Replies: 8
- Views: 6023
Re: High quality Pink Noise generation
I don't think it is. Linux is not strictly open source. Of course I wish everything were open source, but if ANYONE is willing to share insights to help improve algorithms and DSP techniques I'm all ears! Well, you could go this way, but, for me, if you refuse to share your source with me, I wont s...
- Sun Jul 30, 2017 6:07 am
- Forum: Developer's Section
- Topic: High quality Pink Noise generation
- Replies: 8
- Views: 6023
Re: High quality Pink Noise generation
Please don't frustrate, you always can make it open source by donating the project. All the best. Ha, Ha, good countered. :) But indeed, it would be nice if you discuss your internals on your own channel, as most of us been excluded when talking about your source code, even if it is only for now.
- Sat Jul 29, 2017 6:53 pm
- Forum: Developer's Section
- Topic: High quality Pink Noise generation
- Replies: 8
- Views: 6023
Re: High quality Pink Noise generation
This is absolutely the wrong place talking about close source algorithm, please continue in private or elsewhere.sadko4u wrote:You have access to LSP code and can simply write white noise generator plugin and filter it with MT filter.