Search found 343 matches

by skei
Tue Sep 07, 2021 11:16 pm
Forum: Plugins, Effects and Instruments
Topic: KODE (example plugins)
Replies: 1
Views: 3813

Re: KODE (example plugins)

testing the plugins:

https://www.youtube.com/watch?v=EYU3HA0HRuc

- tor-helge
by skei
Tue Sep 07, 2021 11:14 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

finally got around to record a video, with sound this time.. (but unfortunately a bit low volume).. i went through the plugins, one by one, and tested them, so that you can get at least an impression of what the plugins do.. and, you can say that this is the current state of the KODE framework repos...
by skei
Tue Sep 07, 2021 3:01 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

did some more gui work: https://i.imgur.com/Tj1UATL.png vst3 in ardour, using cairo (on top of xlib/xcb) so far, i have avoided giving any considerations to the looks or design.. the widget painting, and the events/functionality is separated, so it's very, very easy to make a variant of a widget tha...
by skei
Mon Sep 06, 2021 12:17 pm
Forum: Linux Music News
Topic: [ANN] B.Oops Glitch Effect Sequencer 1.8.0
Replies: 8
Views: 11689

Re: [ANN] B.Oops Glitch Effect Sequencer 1.8.0

sjaehn wrote: Sun Sep 05, 2021 9:28 pmI do not plan for VSTs YET. I'll look for LV2 on other platforms first. But I don't know where I'll go in the future. Maybe I'll port the B.Music plugins to DSP. But B.Oops will not be the first plugin. Too complex.
too bad..
it would be interesting to try these plugins..

- tor-helge
by skei
Mon Sep 06, 2021 12:14 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

Well, GPLv3 would certainly fit everything as it's compatible with all major licenses still in use (except [L]GPLv2 without the "any later version clause", ironically! :lol:), and it's used by major frameworks like JUCE and VST3 so I suppose it's not a problem for FLOSS users. i'm not too...
by skei
Sun Sep 05, 2021 1:11 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

GPLv3 is considered a "viral" license (I don't like the term because virus are usually bad things but there are actually good viruses which help us stay healthy :D). This means that as soon as your code interacts with GPLv3 code (and this includes linking), your code must be GPLv3 too. So...
by skei
Sat Sep 04, 2021 1:28 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

d.healey wrote: Sat Sep 04, 2021 11:40 am Can the GUI use vectors or only images?
I don't see a license file or headers in the source.
both vector gfx and bitmaps..
and, need to think a little more about licensing..
gpl3 is the most probable, it seems..

- th
by skei
Sat Sep 04, 2021 1:26 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

Re: KODE (plugin development framework)

First, congratulations for the release! Second, even if I am not a lawyer, if you have any questions about licensing feel free to PM me. But in short, from what I've seen from your license.txt file, you could travel the same road as JUCE and: 1) Make it GPLv3+ 2) Ask contributors to sign a CLA 3) S...
by skei
Fri Sep 03, 2021 1:33 pm
Forum: Plugins, Effects and Instruments
Topic: KODE (example plugins)
Replies: 1
Views: 3813

KODE (example plugins)

i posted a few plugins here:
viewtopic.php?f=44&t=23604

- tor-helge skei
by skei
Fri Sep 03, 2021 1:32 pm
Forum: Developer's Section
Topic: KODE (plugin development framework)
Replies: 15
Views: 20432

KODE (plugin development framework)

(2009-2021, and still evolving) the last few days, i've been focusing on the gui "a picture says more than a thousand words", they say: https://i.imgur.com/N7io37m.png source code (the KODE framework itself, and the plugins): https://github.com/skei/kode2 i compiled a bunch of test plugins...
by skei
Fri Aug 27, 2021 11:37 am
Forum: Developer's Section
Topic: vst3 framework used by carla, ardour, qtractor, ..
Replies: 24
Views: 24368

Re: vst3 framework used by carla, ardour, qtractor, ..

thread is getting off-topic... :shock: but, well, well.. vst3 with gui works in bitwig, reaper, carla, qtractor, ardour.. (not using the steinberg's sdk).. gui-less lv2 seems to work in reaper, but haven't tested it much (not a high priority).. xlib/xcb gui, working on widgets: https://i.imgur.com/X...
by skei
Wed Aug 25, 2021 5:35 pm
Forum: Developer's Section
Topic: vst3 framework used by carla, ardour, qtractor, ..
Replies: 24
Views: 24368

Re: vst3 framework used by carla, ardour, qtractor, ..

at least on qtractor, the Vst::IAudioProcessor interface is only instantiated when the component is ready and setup immediately before actual runtime processing; the scan process (which reports 0 ins and outs in your case) won't do any of that so the critical issue is more about what you and your p...
by skei
Wed Aug 25, 2021 5:15 pm
Forum: Developer's Section
Topic: vst3 framework used by carla, ardour, qtractor, ..
Replies: 24
Views: 24368

Re: vst3 framework used by carla, ardour, qtractor, ..

Your bus information is incomplete (and because the object has not been initialized, the fields you forgot to set may be filled with garbage). ouch... this made me look into the BusInfo struct again, and, you're right.. so i added the missing flags and busType, and the plugins started working! than...
by skei
Wed Aug 25, 2021 1:04 pm
Forum: Developer's Section
Topic: vst3 framework used by carla, ardour, qtractor, ..
Replies: 24
Views: 24368

Re: vst3 framework used by carla, ardour, qtractor, ..

i did a full overlaul of the bus/channel system in my plugin framework.. and read everything i could find related to that in the official sdk/docs, steinberg forum and from google searches.. and then i added some VERY extensive logging, printing out all sorts of information for all vst3 calls my plu...
by skei
Tue Aug 24, 2021 12:45 pm
Forum: Linux Distributions & Other Software
Topic: Which Distro to choose for my recording studio
Replies: 16
Views: 19738

Re: Which Distro to choose for my recording studio

Linux Mint, because (almost) everything just works, and you can focus on the important things - the music.. :-)