Search found 46 matches

by chaot4
Mon May 15, 2017 4:09 pm
Forum: Development
Topic: 0.9.15 plan
Replies: 18
Views: 6270

Re: 0.9.15 plan

I completely agree!
by chaot4
Mon May 15, 2017 4:02 pm
Forum: DrumGizmo
Topic: DrumGizmo v0.9.14 (LAC2017 version) released
Replies: 12
Views: 7150

Re: DrumGizmo v0.9.14 (LAC2017 version) released

As always, please report us any bug that you find. Otherwise we probably don't know about it and thus also cannot fix it. :)
by chaot4
Mon May 15, 2017 3:52 pm
Forum: Development
Topic: 0.9.15 plan
Replies: 18
Views: 6270

Re: 0.9.15 plan

Awesome plan! :) I'm really excited to make OS X support happen.

Even though I am currently more motivated to continue with bleed control, velocity maps, ... ; I think OS X support is another huge step for DG. So, let's do this! :)
by chaot4
Mon May 15, 2017 3:07 pm
Forum: DrumGizmo
Topic: DrumGizmo version 0.9.13 now available!
Replies: 11
Views: 6909

Re: DrumGizmo version 0.9.13 now available!

When bouncing drumgizmo 0.9.13 16-channels to ardour tracks I´m having some asyncronicity from some parts of the kit. I´m using windows WASAPI temporaly, so it may be a problem related with this, nothing relevant. If you still find out that it's DrumGizmo which is causing this issue, it would be gr...
by chaot4
Mon May 01, 2017 11:06 am
Forum: DrumGizmo
Topic: New Drumkit: CrocellKit
Replies: 11
Views: 5520

New Drumkit: CrocellKit

CrocellKit is here!!! No rest for the wicked at the DrumGizmo camp! We've cooked up an entirely new drumkit for you guys to try out. And it coincides perfectly with the implementation of diskstreaming in the recently released DrumGizmo 0.9.13. Why? Because this kit is a whopper! Taking up no less th...
by chaot4
Mon May 01, 2017 11:01 am
Forum: DrumGizmo
Topic: DrumGizmo version 0.9.13 now available!
Replies: 11
Views: 6909

Re: DrumGizmo version 0.9.13 now available!

We already fixed some issues that arose with the new release and those fixes will of course be in 0.9.14 which we want to release very soon. So you should certainly check (and best report) if it improved for you. In your case I think that you might just use jack settings which are too low for your h...
by chaot4
Mon Apr 24, 2017 10:42 am
Forum: DrumGizmo
Topic: DrumGizmo version 0.9.13 now available!
Replies: 11
Views: 6909

Re: DrumGizmo version 0.9.13 now available!

funkmuscle wrote:is this enough info?


Almost -- just one more question: What exactly did you mean with "record to wave"? Exporting a song in Ardour or routing the DG output to an audio track and recording it there?

Okay, just one more: Is your disk a HDD or SSD?

Thanks for providing the information!
by chaot4
Sun Apr 23, 2017 9:22 pm
Forum: DrumGizmo
Topic: DrumGizmo version 0.9.13 now available!
Replies: 11
Views: 6909

Re: DrumGizmo version 0.9.13 now available!

Hey :) hey Deva, I didn't have that much time to really test it but in the past, running DG created lots of xruns and disk streaming skips when record to wave. Thanks for testing! Do you use the plugin GUI or the CLI? Can you please post a detailed description of how to reproduce this (which drumkit...
by chaot4
Sun Apr 16, 2017 5:04 pm
Forum: Development
Topic: New UI
Replies: 6
Views: 4829

Re: New UI

We're comming closer and closer to completing our new GUI. Here's a quick teaser of the current status:

new_gui_wip.png


Yes, you all should be super excited about the 0.9.13 release. :D
by chaot4
Wed Apr 12, 2017 9:28 am
Forum: Development
Topic: About failing test in tar-ball because of missing wav files...
Replies: 6
Views: 4360

Re: About failing test in tar-ball because of missing wav files...

Just for the record: we now generate the wav files algorithmically and this is on master since quite some time.
by chaot4
Wed Apr 12, 2017 9:26 am
Forum: Support / Suggestions
Topic: [Solved] SM MegaReapter and Salamander Kits
Replies: 9
Views: 4854

Re: [Solved] SM MegaReapter and Salamander Kits

I'm glad you got it working. :)

Have fun with DG!
by chaot4
Mon Apr 10, 2017 4:16 pm
Forum: Support / Suggestions
Topic: [Solved] SM MegaReapter and Salamander Kits
Replies: 9
Views: 4854

Re: SM MegaReapter and Salamander Kits

I just tried out the SalamanderKit and it works perfectly here. So either there's something wrong with the directory structure in your SalamanderKit or your connections are wrong. Could you please send a screenshot or paste of your connections in Ardour? And could you also paste your directory struc...
by chaot4
Mon Apr 10, 2017 9:58 am
Forum: Support / Suggestions
Topic: [Solved] SM MegaReapter and Salamander Kits
Replies: 9
Views: 4854

Re: SM MegaReapter and Salamander Kits

Did you make any progress on this? Does it work now or did you get any additional hint what's wrong here?
by chaot4
Sat Dec 03, 2016 10:20 pm
Forum: Development
Topic: New UI
Replies: 6
Views: 4829

Re: New UI

Great! :) Keep up the good work.
by chaot4
Sat Dec 03, 2016 10:18 pm
Forum: Development
Topic: 0.9.12 plan
Replies: 1
Views: 2791

Re: 0.9.12 plan

Yes, the "generated wavs" task can be moved to the next release. I'll be travelling the next 3 weeks so probably I won't have too much time to fix this. :wink:

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